Barry and Natalia’s journey however is far more stealth-and-exterminate. Not at the same time, but do not despair this only serves as a positive, providing 2 distinctly different styles of journey.Ĭlaire and Moira, thrust into the penal colony setting after being kidnapped, are simply trying to survive and escape ammunition and weaponry is sparse, obligatory ‘jumpy’ moments are apparent, and plays out like a Saw movie as opposed to your typical Resident Evil experience. Like the first Revelations, you get to play as both the franchise favourites. is fine in solo play too, but working with a friend is the true experience here. Both serve as invaluable allies to each main character (and of course must keep each other alive), but what makes this special is that how you decide to work together is left up to you. It works surprisingly well: one person is the shooter the other being reconnoitre/flashlight slave/inadvertent diversion.Ĭlaire’s partner is Barry’s daughter Moira, who vitally assists with a crowbar (as good a key as any), and Barry is paired with a mysterious young girl Natalia who can sense the infected before they are visible to the eye. But of course storytelling is just one element to any RE title, and now Capcom have added an extra dimension to their own blueprint – co-operative play. This first episode, released at a very reasonable £4.99, is embracing the future of video game storytelling with the monthly episodic formula that has worked so well for Telltale Games.
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